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        <title>Martin Prochnow - development:python:opengl</title>
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       <dc:date>2026-04-18T14:04:44+00:00</dc:date>
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        <dc:date>2019-05-28T07:16:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>OpenGL mit Python - Hello World</title>
        <link>https://www.martin-prochnow.de/development/python/opengl/hello_world?rev=1559027779&amp;do=diff</link>
        <description>OpenGL mit Python - Hello World

Code



Output



python wxpython opengl</description>
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        <dc:date>2020-01-03T11:12:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>OpenGL</title>
        <link>https://www.martin-prochnow.de/development/python/opengl/index?rev=1578049968&amp;do=diff</link>
        <description>OpenGL


	* Links
	* OpenGL mit Python - Hello World



Standardmäßig ist die Winding Order in OpenGL CCW (counter clock-wise).</description>
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        <dc:date>2019-06-02T20:17:54+00:00</dc:date>
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        <title>Links</title>
        <link>https://www.martin-prochnow.de/development/python/opengl/links?rev=1559506674&amp;do=diff</link>
        <description>Links

	*  &lt;http://docs.gl/&gt;
	*  &lt;https://www.khronos.org/opengl/wiki/Main_Page&gt;
	*  &lt;https://open.gl/&gt;
	*  &lt;http://www.opengl-tutorial.org/&gt;
	*  &lt;https://www.khronos.org/opengl/wiki/History_of_OpenGL#Deprecation_Model&gt;

	*  &lt;http://www.numpy.org/&gt;

	*  &lt;https://wxpython.org/Phoenix/docs/html/wx.glcanvas.GLCanvas.html&gt;
	*  &lt;https://docs.wxwidgets.org/3.0/glcanvas_8h.html#wxGL_FLAGS&gt;

	*  &lt;http://www.deborahrfowler.com/OpenGLResources/OpenGLPython.html&gt;
	*  &lt;https://www.lfd.uci.edu/~gohlke/python…</description>
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